Pokémob Command Block¶
This block allows using redstone signals, or a ComputerCraft interface to issue commands to a pokémob. To link a pokémob to the commander, you right click it with the cube containing said mob, this page will mostly discuss the redstone signal applications.
The commander block has a very simple GUI. It contains the command type to send, and then the arguments for those commands. The arguments will be discussed below for each type of command:
ATTACKENTITY
-<id>
- Attacks mob with given entity ID, not really useful as no way to get this with just PokécubeATTACKLOCATION
-<X> <Y> <Z>
- Tells the pokémob to attack the given location, the Location Linker can be used to get these coordinatesATTACKNOTHING
- No arguments, just uses the attack, this can be used for healing/self moves, etcCHANGEMOVEINDEX
-<Index>
- Changes the selected move for the pokémobCHANGEFORM
- Commands your pokémob to change form, similar to the mega evolve keyMOVETO
-<X> <Y> <Z> <S>
- Tells the pokémob to move to the given location, with a speed specified by<S>
STANCE
-<value> <state>
- this changes the “stance” of the pokémob,<value>
istrue
(for on) orfalse
for (off), and<state>
is one of the following:0
- Stay on/off1
- Guard on/off2
- Sit on/off3
- Using G/Z Move on/off
SWAPMOVES
-<A> <B>
- Swaps moves of index<A>
and<B>
TELEPORT
- No arguments, tells the pokémob to use teleport, this will mosty likely teleport the owner to the last selected teleport location, not very useful in general
The command is applied by sending a redstone pulse to the block. Multiple commander blocks can be linked to the same pokémob.